Some figures – Breaking News

The technology Blockchain is entering by the big door in every aspect of our lives, transforming the world in which we live. Whether in health care, education, protection of the environment or finance, the chains of blocks are changing the institutions and mechanisms that until now have been features of our societies. This disruptive change include the entertainment, where more and more options related to the cryptocurrencies, that allow us to get a good laugh, or to use hours of our life by relaxing and recharging energy to continue our daily work. In this last sector would enter the Crypto Games, video games, driven by the technology Blockchain and that, because of this, they possess a dynamic of their own different from other video games, with stories, gameplay and features different to the traditional games. Lately, this sector has experienced a significant increase in its influence at the global level, winning in amount of players, games available and improving the playability of the same. However, in figures hard What so important has been this increase? Nonfungible.com brings us a series of figures for the first half of 2019, which will show the current state of the ecosystem of Crypto Games, which will allow us to have a clearer picture at the time to comment or enter in this nascent market. In this box we look at the number of active addresses on a weekly basis (courtesy NonFungible.com The first box that provides us with NonFungible compares the number of active addresses on a weekly basis between 2018 and 2019 in 179 projects that use the standard ETC-721, followed during these first six months of 2019. As we can see there is a significant increase between the figures of 2018 and those obtained in 2019, which coincides with the next box. Here we see the average transaction volume per week (courtesy NonFungible.com) These two boxes respond to two important questions, how many people are playing? and how active are they? we observed clearly an increase in the community of players during this period. However, the Crypto Games at the end of the day they are a business, therefore, we are also interested in knowing how much money they are spending players. Average dollars traded on a weekly basis (courtesy NonFungible.com) And in this aspect, the figures are revealing, showing us a sharp decline in the amount of dollars traded in these games on a weekly basis, coming to exist between the first and second half of 2018, a fall of 81,45%, a trend that was maintained in this 2019. These figures lead to one conclusion quite clear. First, we observed a sustained increase in the number of users participating in the crypto games, that is to say an increase in the community of the same. But at the same time, we see a decrease in the money invested, which eventually results in the idea that, if at the beginning of 2018 players were accumulating assets in the games, this 2019 they are making use of the same. The following two tabs change content below. Student of International Studies, interested in issues of economy and international politics. Passionate about the progress of the Fourth Industrial Revolution in general and the cryptocurrencies in particular.

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